About
Hi, I'm Paul. I direct.
Sagnamenn is my solo studio. I build lived-in Unreal worlds with AI agents, and I'm the human gate on everything that leaves it.

My foundation is in anthropology and theatre playwriting. Anthropology taught me to ask why some places feel lived-in and others feel empty. Theatre taught me to stage a space so it tells you something the moment you walk in.
I'm also a veteran of the hardcore MMO era. Those worlds are why I care about this at all: places where the world itself is one of the main characters.
How I work now
I direct. HAMAR, a Grok-powered Unreal agent I direct, does the building. I mark up frames, HAMAR makes the changes, and I keep or kill what comes back. AI filmmaking with a human gate.
I think AI is a good thing for people who make worlds and have vision, and I'd rather credit it out loud than pretend I did it all by hand. The taste, the calls, and the mistakes are mine.
Say hi
I share the work as it happens on X @Sagnamenn and YouTube @Sagnamenn. Want to talk? Message me on X.