About

Hi, I'm Paul. I direct.

Sagnamenn is my solo studio. I build lived-in Unreal worlds with AI agents, and I'm the human gate on everything that leaves it.

First-person view from inside the diner entrance, looking down the aisle.

My foundation is in anthropology and theatre playwriting. Anthropology taught me to ask why some places feel lived-in and others feel empty. Theatre taught me to stage a space so it tells you something the moment you walk in.

I'm also a veteran of the hardcore MMO era. Those worlds are why I care about this at all: places where the world itself is one of the main characters.

How I work now

I direct. HAMAR, a Grok-powered Unreal agent I direct, does the building. I mark up frames, HAMAR makes the changes, and I keep or kill what comes back. AI filmmaking with a human gate.

I think AI is a good thing for people who make worlds and have vision, and I'd rather credit it out loud than pretend I did it all by hand. The taste, the calls, and the mistakes are mine.

Say hi

I share the work as it happens on X @Sagnamenn and YouTube @Sagnamenn. Want to talk? Message me on X.